Draw your blue Genie and then summon it to blow the kite with the collectibles to the left side of the lighthouse. Sketchbook Pages (purple tab / orange tab) – Feature #5 / #4 (Scorpion Tail / Log Hat): on the right side of the lighthouse is a blue Genie’s outline.So, if you get stuck, focus your attention on Luna. As you meet more and more requests, you’ll unlock new areas of the Lighthouse. It should be noted that some of the collectibles you can collect from now on are locked behind Luna’s painting requests.
Once you have, go back to the Lighthouse to collect what’s missing. The rest of the collectibles from Chapter 1 can only be collected after playing through the story. Sketchbook Page (purple tab) – Feature #1 (Taper Tail): automatically given to you as part of the story.Sketchbook Page (red tab) – Feature #6 (Antenna): automatically given to you as part of the story.Sketchbook Page (red tab) – Feature #3 (Antlers): automatically given to you as part of the story.Sketchbook Page (red tab) – Feature #1 (Horn): automatically given to you as part of the story.Sketchbook Page – Genie #6 (Zip): automatically given to you as part of the story.Landscape Page #9 (Orange tab – Apple): automatically given to you as part of the story.Landscape Page #8 (Orange tab – Redwood Tree): automatically given to you as part of the story.Landscape Page #7 (Orange tab – Dandelion): automatically given to you as part of the story.Landscape Page #6 (Orange tab – Campfire): automatically given to you as part of the story.Landscape Page #5 (Orange tab – Aurora): automatically given to you as part of the story.Landscape Page #4 (Orange tab – Tulip): automatically given to you as part of the story.Landscape Page #3 (Orange tab – Tuft Plant): automatically given to you as part of the story.Landscape Page #2 (Orange tab – Grass): automatically given to you as part of the story.Landscape Page #1 (Orange tab – Tiny Stars): automatically given to you as part of the story.Newspaper #1 (Denska’s Sad Fate): on a bench, left of the cableway station’s exit.Remember: you can get everything as you play through the story with the exception of some Genie Moments Sketches that are only doable after the story. Each collectible’s number and name corresponds to the tabs found in the Options menu, so you can easily cross-reference what you have and what you’re missing. The Guide below lists all Collectibles chapter by chapter. The way we’ve listed these below goes according to the background color of each tab in the Features tab in the Options menu.įinding all Collectibles unlocks the following trophies & achievements: You can collect whatever you’ve got left after the story. Some Sketchbook Pages are needed to proceed and you will probably even walk into them (such as in Chapter 4 – The Waterways), but if you’re missing a specific Design (aka Landscape Pages), check your surroundings. Some Sketchbooks Pages fly around within a defined area and you have to chase them in order to catch them, others sit still. Sketchbook Pages are Designs (48), Genies (18) and Features (60). Most Sketchbook Pages are hidden in trash cans and found on rooftops. Sketchbook Pages: these are not marked on the map and there are 126. Whenever you get in their proximity, you can see a prompt appear.
Newspapers: these are not marked on the map and there are 6 of them. The trophy for finding all of these pages unlocks when Ash retrieves his Sketchbook. It should also be noted that all the Landscape Pages from the purple tab will be automatically given to you as part of the story (in the Finale chapter) and are not included in this guide since they’re automatically unmissable. The way we’ve listed these below goes according to the background color of each tab in the Designs tab in the Options menu. While some of these are automatically awarded to you as you play through the story, the others are found in the wild.
Landscape Pages: these are your Designs, 12 for each tab, 48 in total. Second, if you unlock some Moments as you play through the story, your unlock order will be different from this guide’s, thereby making it harder to make out what you miss after the story. For two reasons: first, some Moments require Designs from the purple tab and these are given to you during the last phases of the game. It is important to do of these at the end of the game and do none as you play through the story. To complete each Moment, you need to find white-painted marks on wall, call your Genies, and draw the specific Designs (aka Landscape Pages) that the Genies are requesting. Genie Moments Sketches: these are not marked on the map and there are 20 of them.